Updates

Free Trial Test #2 Begins Today!


We are excited to open up our second test of the Free Trial System! This latest trial begins now and will end on April 10. If you know anyone who would try the game for free, please send them to the Download Page. These tests are invaluable for us in order to improve the New User Experience (NUE) and the Free Trial System itself.

Free Trial access during the game’s current Early Access period allows you to play the entire game in any of the Online modes with a few key differences in game play:

  • Free Trial Current Time Period: April 6-10, 2017
  • The term (Visitor) is appended to your Character Name
  • Cannot give items to other players via Trade
  • Cannot purchase nor sell items via Player Vendors nor Public Vendors
  • No ownership of property nor use of lot signs
  • Cannot interact with public chests
  • Cannot move/interact with items on a plot even if they are given permissions
  • Cannot flag as Open PVP
  • Cannot gain nor do they create any ransom items when they kill or are killed in PVP (in Open PVP zones)
  • Character data may be deleted after Free Trial period is over if character is not upgraded to a paid account
  • Items purchased in the Add On Store cannot be accessed after the Free Trial Period is over unless you purchase Game Access
  • Cannot play in Offline Mode

You can still explore hundreds of scenes, talk with thousands of players, adventure through the opening quests, and gain experience and skills as you get used to the world of New Britannia! If you wish to continue playing after the free trial concludes, you can obtain an Early Access account here.

For those in the Free Trial, we would love your feedback! We have opened up of our Release 40 Feedback Forums. If you have a constructive comment about this release that will help the game to improve, please post it there. You can also say hello in the New Player Forum!

Have fun, and thanks for trying out Shroud of the Avatar in Early Access!


Announcing the Summer Telethon 2017 Part 1!


Avatars! Get ready to soak up the summer sun with us. Today, we’re announcing the Summer Telethon 2017 Part 1! Telethons are livestreamed on Twitch and include a complete schedule of developer Deep Dives, answers to your gameplay questions, community activities, prize giveaways, sales on items, and more! See what’s all included below…

Summer “Hot Air” Expirations Sale Begins!

Read more…


Hangout of the Avatar ~ Release 40 Postmortem


We have been extremely happy with the community’s reaction to Release 40 so far, and want to hear more of your valuable feedback! Join us Tuesday, April 11th at 3:00 PM Central (20:00 UTC) on Twitch for our monthly Hangout of the Avatar. We will be answering your questions and looking ahead at what’s on the development schedule in Q2 2017!

Once you get a chance to check out Release 40, post your questions in the comments section below. Only one post submission per player allowed, and keep questions to 3 or less. This will allow us to get to as many questions as possible.

As always, we will be giving out rare artifacts of immense power and glory. For a chance to win an artifact, or to speak your voice on the latest game changes, be in Discord chat during the livestream. There will be multiple chances to win throughout the broadcast!

Follow @ShroudofAvatar to keep updated as the postmortem approaches!


TRAMMUCCA Lot Selection Sequence ;)


Starr_avatar

[From a forum post by Starr “Darkstarr” Long]

Greetings Avatars,

For those of you too young to remember this April Fool’s prank (yes this is a joke) was based on the infamous split of Ultima Online into two worlds: Felucca and Trammel in the Renaissance Expansion.

Again this was an April Fool’s joke. We will NOT be doing a land wipe, nor another landrush, nor will we be dividing the land between PVP, and non-PVP. Just wanted that to be crystal clear.


Connectivity Issues April 1, 2017 (Saturday Morning)


[From a forum post by Starr “Darkstarr” Long]

Apparently the gods do not like April Fools pranks and decided to punish us.

At approximately midnight CDT one of our servers at our data center experienced a catastrophic hardware failure. Players inside the game could remain connected as long as they did not change scenes but anyone changing scenes would lose connection and anyone trying to log in to the game could not.

As of 7:50 AM CDT we were able to temporarily resolve the issue and the servers can be reached again. We were (and are) dealing with a hardware error that we haven’t fully identified, yet, but were able to resume service nevertheless, for now. We’ll continue looking into it, with hopefully no additional downtime. We might need to replace a machine, though, which would come with a short maintenance downtime, in case of. In that case, we’ll announce it ahead of time.

We apologize for the inconvenience this caused anyone.


Connectivity Problems / Game Servers Unreachable [RESOLVED]


We are currently experiencing some issues with our data center, not allowing to connect to the game. Existing connections seem to be unaffected. We are in contact with the data center to address this, as quickly as possible.
Sorry for the inconvenience.

Update (7:50 CDT): Servers can be reached again. We were (and are) dealing with a hardware error that we haven’t fully identified, yet, but were able to resume service nevertheless, for now. We’ll continue looking into it, with hopefully no additional downtime. We might need to replace a machine, though, which would come with a short maintenance downtime, in case of. In that case, we’ll announce it ahead of time.



Q2 2017 Schedule Update


Starr_avatar

[From a forum post by Starr “Darkstarr” Long]

Greetings Avatars,

As we have stated previously, we intend to publish quarterly schedule updates for our monthly releases. Even though the goals outlined in these schedules are likely to change somewhat as we react to feedback, we feel it is important to periodically provide you with an updated roadmap.

Our priority continues to be to deliver new content to our backers each and every month so that you can give us feedback that will help us iteratively improve Shroud of the Avatar. This collaborative process continues to benefit the game, and often results in sweeping changes such as the upcoming addition of the Outskirts scenes. As you have seen in previous releases, the flexibility inherent to this process means that we sometimes push things out, but we also often pull new things in.

New User Experience (NUE): A large priority for the second quarter is going to be improving the new user experience. For several years now, our backers have been providing us feedback that the first few hours of our game have several major issues. Those issues include too many loading screens, scenes that are too small, overloading the user with too many options, and starting towns that include player housing/vendors. As we shift our focus to improving the New User Experience, and as we are able to measure new player progress during events such as our recent free trial, we realize that we must address these issues sooner rather than later. Read more…


Release 40 Instructions


Starr_avatar

[From a forum post by Starr “Darkstarr” Long]

Avatars,

Please read this entire message, as well as the linked instructions and known issues.

Thank you for being a loyal backer and follower of Shroud of the Avatar. Release 40 access for all Early Access backers begins this Thursday, March 30, at 10:30 AM US Central Standard Time (15:30 UTC).

Release 40 is full of so many important changes that it is hard to know where to begin! The Obsidian Cabalists are now spreading their vileness throughout New Britannia, weapons can now be placed as decorations, we have shifted more of our focus to improving the new user experience (NUE), there are tons of new patterns (both in-game and out), and we finally upgraded to Unity 5.5 (which should address some major AMD issues).

Read more…


Update of the Avatar #220 – 2017.03.24: New Vile Weapons, The Making of Verdantis Mines and Other Scenes, Easter Flash Sale, Community Livestream, Player Town Spotlight, and more!


Greetings Fellow Avatars!

Here’s what we have for you in this week’s edition of Update of the Avatar:


The Vile Weapons of the Obsidian Cabalists

The Obisidian Cabalists will begin appearing in Town Sieges in Release 40. Each Obsidian Cabalist wields a unique artifact weapon made from Obsidian and bearing their anti-virtue symbol. Players who defeat Cabalists have a chance to find these weapons on their corpses as loot (along with hoods, robes, and plate boots). We made sure that each weapon type (including a shield) was represented so that players would have a chance to get a weapon of the type they favored.

Read more…