[A SotA Public Forum post by Starr Long]
Greetings Avatars,
Thank you to our loyal backers of Shroud of the Avatar. Release 13 access for all backers at First Responder level and above, as well as winners of the Alienware Arena R13 contest and winners from our Cyber Monday telethon, begins this Thursday, December 18 at 10:30 AM Central Time (16:30 UTC).
Please read this entire message, as well as the linked instructions and known issues.
This far from launch, we are in a constant state of change and we do not yet have in-game systems to inform players of these changes, or to share ways to help them to explore new content and systems. This means we rely entirely on this post/email, and the linked instructions and known issues to convey the current game state. We regularly have to answer questions or filter bug reports because players elect not to read this valuable information. By taking a few moments to read through this information, a great deal of our time and efforts can be redirected to focus on new “unanswered” questions, and addressing critical issues impacting each release. We greatly appreciate you taking the time to review this post, and for all the truly valuable feedback you continue to provide.
When we first released our Q4 2014 schedule over 3 months ago we were quite optimistic about how much we could accomplish in that period of time, while at the same time transitioning to 24/7 uptime with persistence. While we were able to complete as much work as we had planned (and in many cases more) that work ended up being very different than what we first planned. This is what comes out of a very iterative and responsive approach to development. Our velocity is almost exactly what we had hoped but the direction of our efforts varies.
We believe that this approach will result in a much better game than if we simply marched along with a rigid plan that had no room for adaptation. We hope you share that belief and continue to support us on this unique journey.
Release 13 is our first release since launching on Steam Early Access last month and we believe that the changes and additions we have made are making the game both more beautiful and more playable. From the incredible stark beauty of the desert scenes to the rush of flames engulfing your axe, you will find much to enjoy. Of course with new content comes new bugs and balance issues, so help us out by posting bugs and feedback in our official forums.
Also remember while we are providing new content with each release, our community is also working overtime to make new events for you to enjoy so be sure to check out the Community Events Calendar (via in game book or the website).
Please note that December 20 – 28 and January 1 are official company holidays for Portalarium which means there will be no developer presence nor customer support on those dates.
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